Added new cover art titled "Ginger Island Resort". icon wasn't properly displaying over Gunther's drop box. Adjusted material requirements with the "Harder Crafting" configuration. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Fixed a bug where players experienced a black screen during Jas' western forest event. Buffed a certain "hidden" forage location. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Optimized the Crimson Badlands monster spawns. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. This translates to summer 17th year 3. Added three new maps: Crimson Badlands, Desert Railway, and ???. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Added "Harder Crafting" as a configurable addition (default = false). -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Added a new death cutscene if players are defeated in Galdora. Fixed a graphical glitch on Pam's upgraded house. Fixed miscellaneous glitched tiles and strings in several maps. Updated the summit warp coordinates for CJB Cheats Menu. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Fixes all issues players have been experiencing. Increased hit points and damage. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. They're now much easier to find. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. Replaced all SVE showcase images - they now show vanilla colors. Shearwater Bridge no longer needs to be overwritten. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Items must be collected while quest is active.Tip: Insects who drop bug meat are common on floors 15-29 of the Mines. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Fixed an issue where trees adjacent to the GF spouse area flickered. This area might cause lag and long game startup. Players can now walk around the building and hug the river bank. Now that you've built a furnace, you can smelt some metal. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Changed how the Jenkin's Residence casts shadows. Changed the arcade carpet in the Stardrop saloon. This is another addition to the seasonal edits configuration (default = "true"). Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where players weren't warped correctly when entering the greenhouse. (Seeing this huge update fills you with determination). Joja quarry bridge reverted to a broken state. Fixed a graphical glitch with the fences provided by default in SVE. Players can now interact with these trees. On Wednesday and Thursday after the shop closes, he will visit the community garden. Added the Wizard as a marriage candidate. Laid out path work for future recolor mods. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Players could place furniture/objects in several character event areas in Forest West. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. They were preventing adequate vision when traversing the path. George no longer hangs out behind his trash can during summer (in front of house now). Fixed several Community Day formatting typos. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Players can join the fight on the desert battlefield against hordes of monsters, some corrupted by dark magic Defend Castle Village! (Uploaded a quick hot fix for the IF2R horse warp issue). Mind dropping a few taters into a keg and bringing me a batch or two? Added an NPC guide to the optional download. Fixed an issue where debris could spawn in out of bound areas on GF. 09-19-2020: Added a 12 heart event for Claire. Items must be collected while quest is active. Added a heavy debris configuration for Grandpa's Farm. This also caused Claire to disappear during her idle animation at cashier stand 3. Have all of the requirements for SVE aswell! Thought you might like to see how it is going! Those mods are the ones that come packaged within SDV Expanded. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where the secret notes weren't being patched. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Unless specified, the resources needed for special orders must be collected after the special order has been accepted. Players may now plant crops on this map. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Added more spouse room marriage dialogues for Sophia, Olivia, Claire, Victor, and Lance. Can you believe that!?). no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Water every day until the crop is ready for harvest. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. If you want to experience the mod on your own, don't look through here. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. You have three days to catch. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Reduced the idle/awkward pauses. Fixed an issue where several SVE questlines could appear on the special order board. Greenhouse has also reverted back to being "accessible" even though it isn't repaired. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Fixed an issue where NPCs couldn't leave Forest West. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. The "town.xnb" file no longer needs to be replaced. Fixed a bug where players couldn't dance with SVE characters. on GF. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. This page was last edited on 8 August 2022, at 17:46. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Some assets in this file belong to other authors. Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. Huge thanks to the Nexus Mods admins! SVE's second NPC farmer, Susan, has been added! New events for him will be added in the future. Fixed an issue where players clipped into the Wizard's bed. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Players can now gift and talk to Claire and Martin in the cinema. Fixed a bug where artifacts spots wouldn't yield anything in custom maps. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. These events have been added to the event guide word document (optional download). Fixed an issue where players couldn't complete the railroad boulder removal quest. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Evelyn no longer mentions grandpa's real name in her 10 heart event. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Nerfed dodge chances of Crimson Badlands monsters. Rebalanced prices and many items now have functional stock limits. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. Players must Install PyTK and TMX Loader. Leah now gives the player a green bean in their inventory during her year 1 community garden event. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Download "Summit Reborn", then download V1.0.10. Players couldn't rearrange artifacts in the museum. -Olivia's and Victor's dialogue window wouldn't open when declining to dance with the player at the flower dance. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Olivia now shows more affection to the player in her 10 heart event. Players must now be level 8 fishing to encounter the ??? Fixed grammar and miscellaneous mapping errors. Added my seasonal Starblue Valley touches to the SBV download folder! Fixed an issue where entering the summit map on a horse glitched the scenery. Fruit from the bats no longer spawn in the farm cave walls. Fixed miscellaneous issues in several character events. Some of Clint's festival dialogue now changes after players have seen a certain character event. Players may now use Vortex to install SVE. It would be a nice gesture to introduce yourself around town. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. There's a lot of lore to discover. Only "true" on the start of a new save using IF2R. Added a new section and graphic to the descriptions page titled "Donations". 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. It'll now correctly trigger in Pelican Town. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Players must now be level 5 fishing to encounter the starfish and puppyfish. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Fixed the view port and positioning in Alex's 7 heart event. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Added schedule dialogue to vanilla characters when in a "new area". Adjusted Marlon's sewer key part 1 event conditions. Altered the tree shadow tiles in the south west corner of Cindersap Forest. It may also spawn on the Beach Farm during any season. IF2R will be disabled if Grandpa's Farm is installed. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Further tweaked all question forks and side events. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Added more areas to plant fruit trees in the IF2R greenhouse. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Redesigned the Jenkins' Residence exterior. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Fixed an exploit where selling Joja Berry Machines netted massive profits. You found a note that reads, "Someone is waiting for you on level 100 in the, Mr. Qi awards the player with "iridium snake milk", which permanently increases. Fixed an issue where a tile in Andy's crop fields was walkable. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Fixed an issue where Sophia's 14 heart event had a script error. Fixed a graphical glitch with Dustys doghouse for recolor mods. It must now be spring or summer to see Scarlett's 8 heart event. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Upload your farm map (upload.farm) Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Fixed an issue where Scarlett would tend to Andy's crops during winter. This gated players from end game content. It can be found in the remains of slain ghosts. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. No. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Migrated SVE festival data from TMX to CP. Removed the random probability trigger on Marlon's event. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Original character design for Andy, Olivia, Victor and Susan by Hopewashere. The player will no longer be warped into the Oasis lake. Several forage locations, such as the Lost Woods, have been fixed and work now. The entrance was confusing to some players. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Many mods have been made compatible with it.