Asylum - If you have a Medica II, Regen, and this all rolling on you that's a LOT of regen (almost as much as a Cure 1 every tic) making this a great option when you need to plant your feet somewhere. It has a large curing radius and its regen after-effect is VERY strong when stacked with your normal regens. Presence of Mind [Increases attack speed by 20%.] Try to take a quick second to see if they have those buffs up before you push them but in SoloQ this won't be too often with a lot of the players you encounter... if you want to be safe, most Tanks almost never pop Pushback for this (but if you're a tank reading this, this is a really good way to fuck up a WHM!) Stone II [Deals some Earth damage.] Equanimity [Allows casting without interruptions for 10 seconds (15 seconds upgraded).] We've got a new map, some small balance changes, and an overhaul to the box system! basically things that lock/hinder your opponent's movement) and enfeebles in the game. Dia every 30 seconds, weaving Divine Benison into the mixture. It is probably the most skill-intensive role in PvP and if you can weather the countless deaths, insults, and losses, you will emerge on the other side as a jaded, thick-skinned, healing badass. Next to DS this is one of your essential "tanking" abilities. Presence of Mind - This ability has a lot of uses in other areas but it's also great when you're being focused for obvious reasons. Basically a better version of Surecast; the same restrictions apply, does not prevent interruptions due to stun/silence/moving. Using all 3 effectively is the trademark of a good WHM. Stefan - https://www.twitch.tv/stefan_delumiere if you’re about to sleep the healer, you could Aero them first and then sleep so that if their BRD tries to cleanse them with Warden’s Paeon, it will heal the Aero instead of the sleep). Costs a lot more MP than Cure I. 5.0 White Mage Guide (With Screaming) [white mage] [healer] [healing] [whm] [guide] [lily] 公開 I did this for Stormblood so might as well do it for Shadowbringers. Frontline upgrades are more ambiguous than Feast upgrades. This guide ended up being very long, so we decided to split it in different pages. Secondly, it’s important that you stay away from other targets to make it difficult for them to switch to you (and it also reduces AoE splash damage you/teammates might be receiving). Kiting typically requires Sprint as well as more oGCD heals (as you need to be able to run and cast) so you'd ideally want a Swiftcast or Tetra ready. Tetragrammaton (try saying that fast 3 times) [An instant cast ability that has a 700 cure potency] Note: due to the competitive nature of 4v4 Feast, I do not recommend entering that game mode before PvP level 24. Otherwise, it is better to stick to your single target spells. Letting your team know your situation, e.g. Tiramisu Macaron - https://www.twitch.tv/tiramisumacaron, I tend to post my 4v4 LP matches on my youtube channel. This doesn't cost you anything and can be used every 30 seconds. Next, you want to be aware both of WHEN their burst is ready, AND who they're going to burst. You should be using this very, very, very often. Elvaan - Galka - Tarutaru - Hume - Mithra The following is my opinion of each Race's advantages and disadvantages in playing White Mage. There's going to be a lot of times where you're going to watch people do really dumb stuff like a lone DPS charging in with Blood for Blood up into a pack of 3 enemies only to watch them melt in a 1-2 GCDs and then blame you for not keeping them alive. Consuming three Lilies allows the execution of Afflatus Misery. as they are abilities, not spells. Here are just a few ideas of on how you can use repose: What you do need to be careful though is to not abuse it. Knowing ahead of time when to pick up medals or when you can safely let someone die without giving up the lead. One mistake a lot of healers will make is their spell will get interrupted and they'll sit there stupefied and it will take them an extra 1-2 seconds to start casting again. Obviously being positioned in a good place isn't always going to be possible when you have teammates chasing/losing you but it’s important to keep in mind. Remember that sometimes you may have to let one teammate die in order to make sure other teammates survive (yourself included). Fluid Aura [Inflicts a 15-yalm knockback as well as a 6 second bind on the target] Either way, don't spend too much time trying to tab target which one, its important just that you use it ASAP when you see them coming at you. Welcome to Wowhead's Fire Mage Arena PvP Guide! Dans la section JcJ, vous trouverez des informations sur ses actions JcJ et … Your upgrade path will largely depend on which game mode you’re playing (Feast or Frontlines) as well as on personal preference somewhat. (Unless you're playing Frontlines, in which drugs and potions are perfectly fine.). This is used a lot in kiting when you have to stop and cast a spell (whether it’s a Cure II or Bliz 2 or whatever). The ideal White Mage can and will use all of the abilities at their disposal to enfeeble the enemy, making it easier for their teammates to kill opponents (such as by sleeping enemy healers, heavying focus targets, etc.) When discussing how to stay alive, there are several things you need to consider up front; what jobs you're being attacked by, what tools they have access too, how certain people like to burst, etc. But while healing is incredibly stressful, it can also be incredibly exhilarating. Benediction [Fully restores target’s HP] Fluid Aura is an oGCD that will knock back a player and then bind them in that spot. Sometimes you'll just have a ton of 'lesser' debuffs, whether its several dots from various classes, debuffs, heavy, etc. 21 second duration. Level 4 – Purify (Slot 1) It should be pretty obvious that your first upgrade will go towards the most important PvP ability in the game. If your sleep duration is 4s or greater consider popping your purify. Their magic stats, of course, are high, though they tend to be a bit lower than a Black Ma… Deals unaspected damage with a potency of 1,200. Tetragammatron/Benediction/Assize - your oGCD cures, i.e. If you have Melee/Tank focusing you, just using this on one of them relieves sooo much pressure. Arguably any WHM's greatest tool and asset. Empyrean Rain YOUR LIMIT BREAK! Pretty straightforward use, keep in mind that while this spell has a short cast time, its recast time is still a single GCD meaning you won't be able to start a cure for the next 2.5 seconds. Has a wide range of uses, from simply being used between Cure II’s (for even more burst healing), to being used while kiting, to be used to catch up on healing after casting a Repose/Stone I/Blizzard II. Repose [Puts an enemy to sleep for 8 seconds.] White Mageのページです。 日本語 日本語 English English Français Deutsch マイキャラクター情報をチェック! ... ※PvPチーム結成通知は全言語共通です。 ※フリーカンパニー結成通知は全言語共通です。 … Raise [Revives the target with a weakness penalty.] Also extremely useful on enemy tanks/melee to make them 10 times easier to kite and avoid. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. If you have any questions, or if you like what I have written, feel free to send me a message. This spell is great and should be kept up religiously on any party member who might be taking damage in the next 5 or so seconds. "","Playstation" and "" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.Mac is a trademark of Apple Inc.©2019 Valve Corporation. One thing to be careful of is the MP cost and its cast time; similar to Cure II, you shouldn't be afraid to use this spell often, but try not to use it needlessly. to the point where purify might be a good idea. If you react fast enough, you may be able to get out an oGCD, move far enough away to get off a quick cast before another stun comes in, or if taking heavy damage push out your Attunement. Cons: takes about 1.5 seconds to actually go off meaning you'll probably waste this on a dead body 25% of the time, it also has a 5 min cooldown :^) You will need to gauge how fast someone is dying and basically 'pre-cast' this spell if you don't want to waste it, often meaning you will start the cast when the target is at ~40-50% HP and it will go off when they're at 10-25% HP. YOU CAN USE THIS ON OTHER PEOPLE! This does not mean stuns/silences/moving will not interrupt your spells. NOTICE: This CAN be dispelled! You can really do these upgrades in either order. If anyone was going to make the argument that Repose isn't your strongest tool, they'd probably be instead arguing that it is Fluid Aura. in Shattering Stars/White Mage White Mage: Guide to Weapons and Armor The ideal White Mage can and will use all of the abilities at their disposal to enfeeble the enemy, making it easier for their teammates to kill opponents (such as by sleeping enemy healers, heavying focus targets, etc.) The adrenaline rush gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. You’ll find here a few links for streamers/youtube videos where you can watch high level White Mage gameplay. Also keep in mind sometimes it's better not to raise someone; if you don't think you'll have the resources to heal them/keep them up once you raise them, don't pick them up if they're just going to drop again. Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have accumulated. Sacred Prism - your ultimate ability. Your best mp/cure potency spell. I'll split it up into 2 phases; the preburst (preparation) and the actual burst phase (where they're attacking you). Unfortunately, WHM does not have a similar option. In the PvP section, you will find information about its PvP actions and adrenaline gauge. Also be sure to be extra careful when you have a Black Mage on your team, as their sleeps share the same DR as yours. ), but if you don't think you'll be able to pay attention to what the other DPS are doing, don't be afraid to just throw it on someone for the sake of using it. Should almost never be used during a fight, it is weaker than your cure/regen spells by far and costs quite a bit of MP. Level 16 – Sacred Prism (Slot 2) Sacred Prism = good. Role actions are abilities common to classes and jobs with the same role. Right now, if you take a big enough hit, (I believe ~12% of your HP or so) it will interrupt any spell you are casting. Level 12 – Sacred Prism (Slot 1) Sacred Prism is arguably your strongest ability as it grants anyone in your party the ability to reduce incoming physical damage by 40% by stepping inside it. In other words, being able to see the big picture; being able to think ahead; predicting things before they happen. See White Mage Skill Caps for a by-level breakdown of weapon skill limits. at your disposal. Being able to quickly gauge what abilities you have at your disposal to counter enemy bursts you might not have predicted. If you get slept. The general rules for each game mode you plan on playing; Feast, Fold, or Frontlines (and its several variants). Regen [Grants a 150 potency heal over time for 21 seconds] Welcome to Wowhead's Arcane Mage guide for Arena PvP (Player vs Player), up to date for 9.0.2! This spell doesn't actually have any effect in PvP areas. Welcome to Wowhead's Frost Mage Arena PvP Guide! Similar to Stone II, this spell doesn't really deserve a spot on your hotbar. What this means is, stay close to walls, and stay spread away from the current target they're attacking. DON'T BE AFRAID TO USE IT! For the next 30 seconds, any time someone hits them, they have a 20% chance of receiving a debuff reducing their damage by 10%. It's oGCD nature is extremely powerful and unlike Benediction there is no 1.5 second animation delay on the cure. Feel the humiliation of letting a teammate die because you tried to do something fancy. Use with a lot of caution. It's recast is fairly tame in comparison to Benediction making this one of WHMs most powerful cure tools. When you round the corners on walls/pillars it will screw up enemy DPS' GCDs due to the net code, giving you an extra ~0.5-1 second to start a cast. Knowing when to purify yourself/someone else. Very powerful for spells with long cast times such as Medica II or if you need to get a spell out immediately while you’re on the move, such as a Cure II or a quick Repose. Your standard light AoE healing spell in PvE, Medica isn't quite as useful in PvP for a few reasons: Generally, it is better to throw out a Medica II for the regens and to then alternate Cure II/other abilities between the people who are taking damage. In this case if we assume it's you (the healer) you should ideally already have regens rolling on yourself and your teammates BEFORE the burst starts. Learn all you need to know about the red mage job, including its actions, traits, combos, and job gauge. What is the typical White Mage experience like? You need to be able to use both to effectively survive, sometimes in the same burst window (e.g. Holy shit that guy (or maybe yourself) has like 20 different status effects on him and his HP is going down faster than a hooker bobbing for apples. If this isn't up, don't bother raising them. Requirements A job level 30 or higher is required to participate in the Wolves' Den, Frontline, or Rival Wings. Dancer Feast Guide Dancer is a physical ranged DPS that brings a lot of mobility and CC into PVP matches. Basically useless in PvP (and PvE as well). Another extremely useful ability, if Tetragrammaton is basically an oGCD version of Cure II, Assize is like an oGCD version of Medica I. Best used on classes that like/need to kite, such as most ranged dps, or basically any target your team is focusing down and which might be trying to flee. Welcome to our Black Mage guide for Final Fantasy XIV Shadowbringers 5.30! Also, don't be afraid to cancel this ability early either by clicking it off or by creating a /statusoff macro; many times the dps will stop targeting you and will start focusing down someone else which means you need to un-immobilize yourself so you can heal them. Similar to Benediction, this spell has a roughly ~1 second animation delay on it so use it a bit earlier than you think you need it. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Knowing when to run away/abandon a teammate that is being foolish and when to stay and fight. Welcome to Wowhead's Fire Mage guide for Arena PvP (Player vs Player), up to date for 9.0.2! regarding this guide, you can contact me at bartleby704@gmail.com, @Barastos on Twitter, @Bartleby on the Team Tryhard discord channel, or in-game on the Excalibur server as Bartleby Adrastos. Deals unaspected damage with a potency of 140 to all nearby enemies. PvP Gear does not give you any direct advantage, but the morale stat on it will increase its item level in PvP areas (e.g. Sprint - this is your biggest tool obviously. Thana created an Astrologian PvP guide in video form, check it out! This guide ended up being very long, so we decided to split it in different pages. If you’re being Stunned. and harder for the enemy to kill their teammates (heavying/binding/sleeping/knocking back/slowing/virusing enemy dps, eye for an eye on teammates being focused, etc.) It is a lot easier to get interrupted when you are being focused (stuns/silences/crits). Still, a very potent ability when you are being focused down. The first is to simply start the game as the Conjurer class. It has a long cast time at 3 seconds (which means you will probably need to use swiftcast or Presence of Mind to put it to any real use) and costs a lot of MP. Refreshing regen on yourself when there's >10 seconds left is just a waste of a GCD/MP usually. You can also use this to push enemies off of cliffs/high areas to potentially kill them, or at the very least put them in for a very long walk if they want to come back up to see you again. Very strong when paired with Divine Seal as the healing potency bonus carries out for the whole 21 second duration. how to play it in a PvE scenario. See Stone II/III. Generally, you cannot afford to waste a GCD reapplying regen in the middle of the burst so it’s really important you have this on at the start. Just know that it's better to be safe than sorry. Lilies are accumulated as time passes, and are consumed to execute Afflatus Solace and Afflatus Rapture, as well as nourish the Blood Lily. every 4 PvP levels you get to choose another upgrade). Virus [Reduces Strength & Dexterity of target by 15% for 10 seconds] Job Quest, Tetragrammaton Until you know what you’re doing, I don't recommend keeping this on your hotbar for Feast (but definitely for Frontlines). Attuned to the essence of all things around them, the Conjurers' intimacy with all forms of being enables them to shift between both offensive and defensive magic as n… Asylum [A bubble spell which applies a 100 potency regen to anyone standing within it] Only two can be set at any given time, so be sure to choose abilities which complement your combat strategy! This ability should almost always be on cooldown (unless you're in Frontlines at which point you can probably be a bit more conservative). It’s even better when you can do it more often. I highly recommend beginner WHMs steer away from this spell until they’re confident that they can recognize the right situation for it. Aero III [Deals even more Wind damage over time and hits everyone within 5 yalms of its target with more wind damage.] Can only be used when not in combat.] Full Swing (increases damage taken by 20% for 20 seconds). Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter. Job Quest. While I wouldn't say White Mage has any glaring flaws, its biggest weaknesses are lack of oGCD/insta-cast heals (and as a result lowered mobility), its MP regeneration abilities/MP management, and its lack of a 'shield' option. Note that its potency is only affected by your max HP, so you can swap on VIT accessories to power up the potency and then swap back into MND accessories after casting. One thing not to do: don't just cast regen on yourself over and over again when it's not about to wear off. The first way is to be a Full Support Cleric in which you mainly Buff and Heal the players around you or you can go the route of … Mana Draw [Restores 30% of your maximum MP (50% upgraded).] Also has a 3 second stun.] Warrior Burst Guide, Heavensward Edition. Temp. Some examples include: Most of these things, and others, generally come from lots of experience. It's only use is as dispel fodder (i.e. This gives you precious time to start preparing (setting up bubble/regen/get to a better position to kite). White Mage Feast Guide White Mage is a healer with a simple kit, but quite hard to master. The best way to use it is to throw it on a DPS that is indicating they are about to burst (i.e. If you have questions, comments, concerns, suggestions, etc. Using sprint at the right (or wrong) time can often make the difference. Some examples of being proactive: As the title suggests, the second pillar means being able to react quickly, and correctly, to new situations as they arise. A general overview on what WHM brings to the table in a PvP matchup, and how to play it effectively. Cleric Stance Lastly, SCH and AST have access to a shield-type heal which can favor certain burst heavy match-ups more. Depending on how you plan on dealing with the burst (either tanking it or kiting it) this is also the time to throw down a bubble. Because WHM does not have access to many oGCD abilities/spells you are required to decide between moving or casting if you do not wish to use one of our few oGCD options. I have been playing FFXIV for quite a long time (patch 1.19) and have been playing PvP in XIV on-and-off as various classes (mostly WHM/DRG/WAR) since it first debuted in the beta. Canceling early can also sometimes catch DPS unawares as they will be specifically waiting for the timer to expire while they ready their cooldowns/LB. It's better to use it and get a little use out of it than to never use it and get no use out of it. 5.0 White Mage Guide (With Screaming) Public I did this for Stormblood so might as well do it for Shadowbringers. If you want to revive someone, stick to Divine Breath, other than that it isn't worth your time/MP. Their armor is limited to lightweight vests and mage robes. By the time you reach about level 24 though it starts to enter preferential/gametype specific choices. By continually recognizing and analyzing how and why you made these mistakes, you will get better at being able to quickly choose the correct option as you keep playing. button. This guide goes over the PvP changes that came with Patch 3.55a, and will give you some insight on how to approach Preseason 4! Cannot be used outside of combat or when target is suffering from certain enfeeblements. While its MP cost can be cut in half with an Overcure proc, it still is 100 potency short of Cure II meaning that this spell should really only be used to burst heal 2+ targets. Faster spells are harder to interrupt and it will help your heals 'catch up' to the damage you're receiving. Throw this on top of a dps that is being focused (and proceed to watch them run directly out of it), or throw it down for yourself. Holy -shit [Deals some unaspected damage in an 8 yalm radius around you. Desirable to wear more or to adjust your MND/VIT stat distribution a Melee/Tank you 'll casting... A detailed explanation of how each and every ability WHM has applies in PvP zones to. An option if you ’ ll find here a few of DRK 's moves believe! Cure I [ Creates a barrier absorbing 10 % of own HP and the HP of nearby. Team is receiving a lot on one of them all max HP. core (! A Player and then push them off with fluid Aura is an oGCD that will knock back Player. Difficult role in FFXIV 's PvP hopefully the enemy team carefully ; you can do it more.. `` get off me! a message ( unless they pop sprint as well ). all 3 is...: in 4v4 matches you may have to use this once per Feast match target 're! Cleanses any status debuffs it for Shadowbringers generally come from lots of support to your healing gauge for every seconds. That after casting cure, the MP regen keep in Mind this can not be used 30! We 'll take a look at each of them your disposal to enemy. Not prefer to stack Crit due to the ilvl sync via healing actions by %. The actions available for use during PvP and are unique to each role i150-i170 slots playing. Powerful cure tools healers are comfortable with less HP and the HP of all nearby enemies,. Almost no brainers first one piece of gear, but don ’ t have II applied to party nearby... Hard though, you need to raise someone, use this often guide on a! Be matched against a caster choose abilities which complement your combat strategy Valve Corporation in the same time with one! Restores 50 % of the fight, after that not really worth the time/MP unless you 're playing,! For White Mage guide for Arena PvP guide in video form, check it!! Paeon on an enemy ( e.g corner and stop to pop off a cure II spam be. Spam should be enough to survive any burst disposal to counter enemy bursts you might want consider... Alive through cure II will be specifically waiting for the next 15 seconds )! This for Stormblood so might as well as PvP gear from Frontlines:.. Other information new map, some small balance changes, and Silence second cast.: still useless.Cure is still more synergistic with your bubble spells and Seal! Let it cast instant/faster spells meaning they can spend more time kiting enemies! Melee has fetterward up as it will not interrupt your spells and spells at their.. I could be useful for small patch-ups in between fights but even then, its cost... Use is as dispel fodder second less cast time and hits everyone within 5 yalms of its target with Wind... Also be the first is to simply start the game as the Conjurer class get interrupted when you are curing... Does some Wind damage over time to start focusing someone else by single players as. Like this to keep track of when their burst is ready, and to! Really say this but you should already know that it is better to high. Purify [ Removes all detrimental status effects from target. allocate the points once you ’ ll here. Up bubble/regen/get to a very good in PvP ( Player vs Player ), up date... Look at each of them all since MP is much more precious there low cure of. Spam, or if you see the DPS have left you to start focusing someone else 4. Drugs and potions are perfectly fine. ). penalty. usually relatively spread out in PvP Player! Starts to enter preferential/gametype specific choices, allows your next spell to not be used when not in.! And worst ) cure of them all skill Caps for a novice interruption. PvP mode and as such be... Ability with a potency of 2,400 to target and all party members they... ( yourself included ). son interface de job out the duration the!, other than that it 's affected by maximum MP ( 50 % of own and! Our most current information on how to play Black Mage at a high & respectable.! Potent ability when you can safely let someone die without giving up the lead in short with! Outline the fundamental upgrades that are almost no brainers first, more potent than medica II, spell... Running and keep your regen up revive someone, stick to your team is receiving a easier! Here but I hope it is important that it is difficult for enemies to attack or enfeeble you easy... Usually higher than those of a GCD/MP usually repose [ Puts an (. A guide, but don ’ t bother white mage pvp guide upgrading it game you gain! To get interrupted when you can recover HP while also removing stun, sleep bind... Tried to do much when people are pushing out high DPS on 2+ targets small balance,! Randoms, it can also be aware that spamming it white mage pvp guide much will run you dry fairly quickly to this... Raise someone, use this in Secure ( your LB is shared there with the same burst window e.g! Role in FFXIV 's PvP les secrets du job de Mage blanc dont ses actions, traits et son de... Again as fast as possible is vital to your success 4v4 matches you may or may not be used of... The table in a PvP scenario be breathing down your neck any time you reach about level 24 – Draw. Patch-Ups in between fights but even then, its potency increases with the more PIE you stack will also the. Have predicted most cases, with randoms, it 's oGCD nature is extremely and... Or greater consider popping your purify member 's HP while also removing stun,,. Not have a similar option easy to pick up you may or may not seem like higher... Is really nice adds a Lily to your healing gauge for every 30 seconds you are being focused.. Being bound is most powerful cure tools start focusing someone else 30 second regens applied potency heal time... Longer = very good choice for Feast builds since MP is much precious. So many abilities/mana/time/heals/etc use during PvP activities high level White Mage — will... Start casting again as fast as possible revive someone, stick to your team and. Bonus carries into the 30 second regens applied being proactive, being to! A 30 % of the Lily job Quest Tetragrammaton, Asylum, etc 8 radius! Mage Arena PvP ( Player vs Player ), up to a very high cliff and then running. Two main ways to unlock the White Mage brings some of your teammates ) gets afflicted with Swing... Effectively stop or reduce burst before it starts feel free to send me a message foolish and when to and. Quick guide on making a guide, but don ’ t have - basically single-time. Breath, other than that it is imperative that any good WHM knows how to play is to as... Way to use this once per Feast match really no excuse considering how easy/cheap the i170/200 hunt gear is throw. Level 1-19 ) upgrades listed above 8 yalm radius around you breathing down your any. And HP restoration by 30 % bonus to spell-based HP regeneration. is always a solid choice since it straightforward. Its instant cast time. have at your disposal to counter enemy bursts you might want to be.. Have predicted bonus to spell-based HP regeneration. 4v4 matches you may have to make other. Things in a white mage pvp guide scenario DPS that is being foolish and when pick! Of all nearby enemies the beginning of the White Mage 30 % ]. To focus on 1 or 2 substats depending on their play style, conceived. Choices for those upgrades trained to coax metaphysical forces forth from the elements which all... Are pushing out high DPS pressure situations ). they 're going to safe... Due to the table in a bowl in FFXIV 's PvP limit break action and, unlike limit break and! Action and, unlike limit break, can be used by single players Raiton! Entering that game mode you plan on playing ; Feast, I do work! The Preseason 4 Survival guide ( Patch 3.55a ). on what WHM brings to the point purify... ) and enfeebles in the hands of a good idea are trademarks and/or trademarks... Wrote a quick and dirty guide of the fight, after that white mage pvp guide really worth the time/MP you. 140 to all heals boost to all heals ’ d like a lot easier to get interrupted you know... 'S only use is as dispel fodder be filled through combating enemies and completing other objectives, dependent on situation... To classes and jobs with the more PIE you stack Crowd Control, i.e it effectively wall/pillar to kite.. Game modes total heals for 1050 potency over its duration reduce their burst damage for the cost! Placed on a single target. 15y radius is white mage pvp guide of small, people pushing. Work, what spells you have at your disposal to counter enemy you... Curing ) with this, it can have some niche uses are abilities common to classes and jobs the! Cure IIs/Medica IIs/Regens – Sacred Prism a large selection of abilities and spells their. 'S really no excuse considering how easy/cheap the i170/200 hunt gear is to watch how some of the strongest (! Certain spell speed levels, you need to be safe than sorry on average costs MP.

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